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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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2003-10-12
some more target<->game cleanup
Max Horn
2003-10-12
some renaming for more consistent terminology (although we might want to reev...
Max Horn
2003-10-12
Moved the "router" code into a new Router class. I'm hoping this is
Torbjörn Andersson
2003-10-12
Alignment fix in debug message
Nicolas Bacca
2003-10-11
Moved the text drawing stuff into a class of its own. (Adding another
Torbjörn Andersson
2003-10-10
cleanup
Torbjörn Andersson
2003-10-10
some cleanup
Max Horn
2003-10-09
Some cleanups and clarifications. Mainly, we no longer refer to the
Torbjörn Andersson
2003-10-08
new config manager. not everything is completed, and some things will still b...
Max Horn
2003-10-08
Use RandomSource instead of rand().
Torbjörn Andersson
2003-10-08
cleanup
Torbjörn Andersson
2003-10-08
Some more cosmetic changes while I'm considering the next move. (Or maybe
Torbjörn Andersson
2003-10-07
Some cleanup, some code removal and some unstubbing. Nothing important.
Torbjörn Andersson
2003-10-07
Renamed the FontRenderer class as FontRendererGui since there's another
Torbjörn Andersson
2003-10-06
Removed obsolete FIXME comment
Torbjörn Andersson
2003-10-05
Made a separate class for the cutscene functions, removed some unused code
Torbjörn Andersson
2003-10-05
factor out common gfx_mode/fullscreen setup code from the game engines into t...
Max Horn
2003-10-04
use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...
Max Horn
2003-10-04
Moved some stuff out of driver96.h. Eventually I'd like to get rid of most
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
removed Sword2 prefixes of most classes (made obsolete by our namespace usage...
Max Horn
2003-10-04
added namespace Sword2
Max Horn
2003-10-03
fix doxygen comment
Max Horn
2003-10-03
use C++ struct naming instead of typedefs -> this fixes (or works around, wha...
Max Horn
2003-10-03
Some renaming (ironic in the light of Fingolfin's recent namespace
Torbjörn Andersson
2003-10-02
renamed namespace ScummVM to Common
Max Horn
2003-10-02
Cleanups, mostly related to sound effects.
Torbjörn Andersson
2003-10-01
whitespace changes
Torbjörn Andersson
2003-10-01
ScummVM naming conventions and cleanup in the Sword2Sound class.
Torbjörn Andersson
2003-09-30
Clear cutscene subtitles before changing back the palette, and slow down
Torbjörn Andersson
2003-09-30
Moved the memory manager functions into an object of its own (and enabled
Torbjörn Andersson
2003-09-30
Changed the resource manager object to use more ScummVM-like naming.
Torbjörn Andersson
2003-09-30
Changed the "logic" object to use ScummVM naming conventions.
Torbjörn Andersson
2003-09-29
Removed - it's the same file as _mouse.h
Torbjörn Andersson
2003-09-29
cleanup
Torbjörn Andersson
2003-09-29
cleanup (I meant to do this in my previous commit)
Torbjörn Andersson
2003-09-29
cleanup
Torbjörn Andersson
2003-09-29
cleanup
Torbjörn Andersson
2003-09-29
Tiny whitespace / comment change.
Torbjörn Andersson
2003-09-28
cleanup
Torbjörn Andersson
2003-09-28
cleanup
Torbjörn Andersson
2003-09-28
More cleanup, plus support for cutscene leadout music. For now, we only
Torbjörn Andersson
2003-09-28
Alignment fix
Nicolas Bacca
2003-09-27
cleanup
Torbjörn Andersson
2003-09-27
Began unifying the function documentation in driver96.h with the one in the
Torbjörn Andersson
2003-09-27
Save enough information about the currently playing music before the
Torbjörn Andersson
2003-09-27
Removed inaccurate comment
Torbjörn Andersson
2003-09-27
Removed CopyScreenBuffer() since it was a no-op anyway.
Torbjörn Andersson
2003-09-27
cleanup
Torbjörn Andersson
2003-09-27
I don't think UpdatePaletteMatchTable() has to write the table to file. In
Torbjörn Andersson
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