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path: root/engines/sword2
AgeCommit message (Expand)Author
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-19Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStreamTravis Howell
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-23fixed warningsPaweł Kołodziejski
2006-02-20Fix for bug #1428261 (Solaris x86 build fails: variable name collision)Max Horn
2006-02-18- Merged GameDetector::detectGame() into GameDetector::detectMain()Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17This file was obsoleted by the previous commit, but I didn't want to force SVNTorbjörn Andersson
2006-02-17Removed includes from sword2.h so that (hopefully) there will eventually beTorbjörn Andersson
2006-02-17Added global toGameSettings() template function for convenience; simplified G...Max Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-12Merged _mouse.cpp and mouse.cpp into mouse.cppTorbjörn Andersson
2006-02-12Standardized the preprocessor constants used to prevent double inclusion ofTorbjörn Andersson
2006-02-12Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of itTorbjörn Andersson
2006-02-12Renamed files for consistency with other engines:Torbjörn Andersson
2006-02-12Removed layers.h since it was a) empty and b) never included.Torbjörn Andersson
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn