Age | Commit message (Expand) | Author |
2003-05-11 | more V2 'char coord' fixes | Max Horn |
2003-05-10 | walkbox & putActor coords in V2 are in 'character coordinates' - x has to mul... | Max Horn |
2003-05-10 | work around some illegal var access' in COMI/V8 - there are more, but I am no... | Max Horn |
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH... | Max Horn |
2003-05-10 | removed obsolete code; cleanup for my V2 drawBitmap 'hack', which got rid of ... | Max Horn |
2003-05-09 | super hackish mouse click support for Zak (doesn't do anything useful in MM y... | Max Horn |
2003-05-09 | implemented v2 walkboxes (at least the debugger output looks right now, thoug... | Max Horn |
2003-05-08 | added a v2 charset rendered (with a hardcoded font take from german zak); ena... | Max Horn |
2003-05-08 | more v2 var fixes | Max Horn |
2003-05-08 | more v2 var access fixes | Max Horn |
2003-05-08 | fixed various cases of bad var access | Max Horn |
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[... | Max Horn |
2003-05-04 | Even more heap needed by later games... | Marcus Comstedt |
2003-05-04 | and it's 24 after all! script 1 inits actors 1 till 23. If this causes segfau... | Max Horn |
2003-05-04 | more v2 fixes; cleanup | Max Horn |
2003-05-04 | don't segfault when starting maniac | Jonathan Gray |
2003-05-03 | temporary (?) hack for Maniac Mansion, to get to the first screen (thanks to ... | Max Horn |
2003-05-03 | Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA) | Max Horn |
2003-05-01 | tweaked music syncing once more. This approach should be much more flexible, ... | Max Horn |
2003-05-01 | Raise _maxHeapThreshold for zak256 | Travis Howell |
2003-05-01 | various music related changes and cleanup; also modified MonkeyVGA music sync... | Max Horn |
2003-04-30 | VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139 | Max Horn |
2003-04-30 | PalmOS changes | Max Horn |
2003-04-30 | don't clobber variable for these small header games | Jonathan Gray |
2003-04-30 | changed _maxHeapThreshold again (is that better, Marcus? feel free to tweak i... | Max Horn |
2003-04-30 | added gfx bitmap and zbuffer codec for v2 games | Paweł Kołodziejski |
2003-04-29 | add target for towns indy4 demo | Jonathan Gray |
2003-04-28 | fix loom mouse position quirks (even simplified the code :-) | Max Horn |
2003-04-28 | fixed two offsets for V2 and two warnings | Paweł Kołodziejski |
2003-04-28 | hack to get Indydemo to work | Max Horn |
2003-04-28 | dump local resources in OLD_BUNDLE games, too (requires some hackery) | Max Horn |
2003-04-28 | hack to fix entry script dumping in GF_OLD_BUNDLE (post V2) games | Max Horn |
2003-04-28 | make it possible to override dump length in Scumm::dumpResource; fix V2 entry... | Max Horn |
2003-04-28 | typo/cleanup | Max Horn |
2003-04-27 | raied _maxHeapThreshold per suggestion by Marcus Comstedt (this means we use ... | Max Horn |
2003-04-24 | disable ingame save/load screen for OLD_BUNDLE games | Jonathan Gray |
2003-04-23 | revert back a line to fix a nasty regression | Jonathan Gray |
2003-04-22 | add preliminary bits for making xmi music in humongous games work, just need ... | Jonathan Gray |
2003-04-22 | Add somewhat hacky 'restart' command to debugger. Still needs work :) | James Brown |
2003-04-21 | arrgh (revert) | Paweł Kołodziejski |
2003-04-21 | fixes for v3 broken by v2 | Paweł Kołodziejski |
2003-04-21 | changes for v2 resources | Paweł Kołodziejski |
2003-04-20 | Dump Scumm error() to debugger | James Brown |
2003-04-20 | add stack tracing option to debugger | Jonathan Gray |
2003-04-20 | add script hex dumping option to debugger | Jonathan Gray |
2003-04-18 | loom ega: build custom cursor, op_wait() has more then one subopcodes(revert ... | Paweł Kołodziejski |
2003-04-13 | fixed my box size hack | Max Horn |
2003-04-12 | loadCharset(0) for GF_OLD_BUNDLE - 'fixes' indydemo to an extent | Max Horn |
2003-04-12 | fixed (?) local script offests for OLD_BUNDLE games | Max Horn |
2003-04-12 | fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for OLD_BUND... | Max Horn |