Age | Commit message (Expand) | Author |
2004-04-25 | Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled) | Max Horn |
2004-04-25 | Updated the 'report to fingolfin' message | Max Horn |
2004-04-08 | cleanup | Max Horn |
2004-04-08 | Semi-experimental change: revised _hasMask handling -> simpler code (after re... | Max Horn |
2004-04-05 | Renamed StringTab::backup to StringTab::_default, as that describes better wh... | Max Horn |
2004-04-04 | Removed CharsetRenderer::_mask (this was used to optimize charset mask handli... | Max Horn |
2004-04-04 | got rid of _msgPtrToAdd; slightly improved error checking in addMessageToStack() | Max Horn |
2004-04-03 | cleanup StringTab stuff | Max Horn |
2004-04-03 | Fix for bug #896844 (DIG: Missing subtitle at the lab console) | Max Horn |
2004-04-03 | cleanup | Max Horn |
2004-04-02 | cleanup | Max Horn |
2004-04-02 | simplify code by integrating a call to translateText() into addMessageToStack... | Max Horn |
2004-04-02 | Added support for %___ strings (used in localized version of The Dig) | Max Horn |
2004-03-19 | Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goa... | Max Horn |
2004-03-19 | addMessageToStack doesn't have to return anything anymore | Max Horn |
2004-03-15 | disambiguate the two talkingActor() methods (one was a getter, one a setter -... | Max Horn |
2004-03-15 | After the refactoring it's clearly that _messagePtr can be removed. Hooray, y... | Max Horn |
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter f... | Max Horn |
2004-03-15 | ...and mor. Next big thing should be to document the overlay stuff, but that'... | Max Horn |
2004-02-22 | Only comi is different | Travis Howell |
2004-02-22 | Restrict hack to COMI | Travis Howell |
2004-02-21 | Ooops | Travis Howell |
2004-02-21 | Adjust again for V1/V2 games. | Travis Howell |
2004-02-21 | Use correct method for subtitle speed. | Travis Howell |
2004-02-18 | Change debugs back to warnings (As requested) | Travis Howell |
2004-02-13 | Switch warnings to debug | Travis Howell |
2004-01-25 | Updated comment | Torbjörn Andersson |
2004-01-20 | Update comment | Travis Howell |
2004-01-20 | _blitAlso is also used by the DOTT intro. Updated comment to reflect that. | Torbjörn Andersson |
2004-01-19 | found a place where _blitAlso is used in Sam&Max | Max Horn |
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could pro... | James Brown |
2004-01-16 | Just hide a few noisy warnings. | James Brown |
2004-01-15 | fixed COMI speech behaviour | Max Horn |
2004-01-09 | Fix for bug #873688 | Max Horn |
2004-01-08 | move the charset mask to the charset renderer class; some other related changes | Max Horn |
2004-01-08 | cleanup | Max Horn |
2004-01-08 | forgot about this | Paweł Kołodziejski |
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | This one (_blitAlso) is very odd, I can't quite figure out where it is needed... | Max Horn |
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a b... | Max Horn |
2004-01-04 | Allow subtitles to be disabled in games using imuse digital again. | Travis Howell |
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM... | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-26 | when introducing a constant used throughout multiple files, best assign a *na... | Max Horn |
2003-12-26 | passthrought v7+ sound voices by imuse digital | Paweł Kołodziejski |
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma... | Max Horn |
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more natural;... | Max Horn |
2003-11-17 | replaced demo GIDs wth GF_DEMO | Paweł Kołodziejski |
2003-11-16 | whitespace | Max Horn |