Age | Commit message (Expand) | Author |
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could pro... | James Brown |
2004-01-16 | Just hide a few noisy warnings. | James Brown |
2004-01-15 | fixed COMI speech behaviour | Max Horn |
2004-01-09 | Fix for bug #873688 | Max Horn |
2004-01-08 | move the charset mask to the charset renderer class; some other related changes | Max Horn |
2004-01-08 | cleanup | Max Horn |
2004-01-08 | forgot about this | Paweł Kołodziejski |
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | This one (_blitAlso) is very odd, I can't quite figure out where it is needed... | Max Horn |
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a b... | Max Horn |
2004-01-04 | Allow subtitles to be disabled in games using imuse digital again. | Travis Howell |
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM... | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-26 | when introducing a constant used throughout multiple files, best assign a *na... | Max Horn |
2003-12-26 | passthrought v7+ sound voices by imuse digital | Paweł Kołodziejski |
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma... | Max Horn |
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more natural;... | Max Horn |
2003-11-17 | replaced demo GIDs wth GF_DEMO | Paweł Kołodziejski |
2003-11-16 | whitespace | Max Horn |
2003-11-16 | ops | Paweł Kołodziejski |
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski |
2003-11-13 | *** empty log message *** | Travis Howell |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi... | Max Horn |
2003-11-01 | Patch #820010: Support Kanji version | Max Horn |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-09-14 | moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc... | Max Horn |
2003-09-11 | cleanup | Max Horn |
2003-09-09 | cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM... | Max Horn |
2003-09-09 | fix for bug #782086 (COMI: a long walk) | Max Horn |
2003-09-01 | Add CD audio check for loomcd | Travis Howell |
2003-08-28 | Remove junk | Travis Howell |
2003-08-28 | Update warnings in mingw makefile. | Travis Howell |
2003-08-28 | revert previous broken commit which didn't logically make sense as it was che... | Jonathan Gray |
2003-08-28 | Fix regression that caused subtitles to always be shown in loomcd | Travis Howell |
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; rearrang... | Max Horn |
2003-07-19 | added vc7 files and fixed warnings. vc6 is no longer supported by me | Paweł Kołodziejski |
2003-07-15 | proper fix for the small regression caused by my COMI fix last night; this al... | Max Horn |
2003-07-15 | factored out some duplicate code into a new method translateTextAndPlaySpeech... | Max Horn |
2003-07-14 | fix for bug #769744 (COMI: Trying to append to a nonexistant stream) | Max Horn |
2003-07-13 | fix for bug #770344 (INDY3EGA: Amiga - Biff's name not shown in fight); this ... | Max Horn |
2003-07-13 | debug/warning/error all automatically output a newline | Max Horn |
2003-07-12 | revert change made in rev 1.140 fixes bug 766109 | Jonathan Gray |
2003-07-02 | _talkChannel can legally be 0, too | Max Horn |
2003-06-26 | hm... this code for initCharset makes more sense, and also seems to match dis... | Max Horn |
2003-06-14 | Format string/argument mismatch fix. | Torbjörn Andersson |
2003-06-12 | this camera movement check seems to be new in V4 (or even V5 ?) | Max Horn |
2003-06-10 | CHARSET_1() should only care about talk sound effects, not ordinary ones, | Torbjörn Andersson |