Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-07 | Added 0.6.1b NEWS items | Max Horn | |
svn-id: r14501 | |||
2004-07-27 | Updated README/TODO/NEWS | Max Horn | |
svn-id: r14349 | |||
2004-07-27 | some syncing with 0.6.x branch | Max Horn | |
svn-id: r14348 | |||
2004-06-23 | Fixed FT, so battles are not so ridiculously easy as before. Now match original | Eugene Sandulenko | |
svn-id: r14007 | |||
2004-06-21 | Update | Travis Howell | |
svn-id: r13996 | |||
2004-06-21 | disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X ↵ | Jonathan Gray | |
unices (including Linux) for consistency with other applications svn-id: r13989 | |||
2004-06-20 | Mention HE fixes | Eugene Sandulenko | |
svn-id: r13987 | |||
2004-05-28 | Added note about the updated AdvMame scalers, since AdvMame3x looks | Torbjörn Andersson | |
noticeably nicer than before. (Of course that's subjective, but you try to say that using only one line of text! :-) svn-id: r13895 | |||
2004-05-21 | Added assembly versions of HQ2x and HQ3x scalers. | Eugene Sandulenko | |
svn-id: r13844 | |||
2004-05-12 | Updated Broken Sword 1 section. | Torbjörn Andersson | |
svn-id: r13834 | |||
2004-05-01 | Simplified the handling of sound effects. It's not necessary for the driver | Torbjörn Andersson | |
to keep its own copy of the sound data. It could be even further simplified (I don't really see any reason for having two different sound queues), but I seem to have reached a point of stability here and I don't want to jinx it by making further changes yet. svn-id: r13705 | |||
2004-04-23 | mention zak256 removal | Jonathan Gray | |
svn-id: r13609 | |||
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson | |
resource manager. All new code! All new bugs! svn-id: r13603 | |||
2004-04-08 | Updated NEWS file a bit (I hope people who work on the resp. frontends / ↵ | Max Horn | |
backends understand they can add stuff here themselves... ? :-) svn-id: r13497 | |||
2004-03-28 | Preserve comments in config files | Max Horn | |
svn-id: r13412 | |||
2004-03-13 | let's not forget about the revamped OSystem API | Max Horn | |
svn-id: r13250 | |||
2004-03-13 | Added an OSD (On Screen Display) to the SDL backend | Max Horn | |
svn-id: r13248 | |||
2004-02-24 | post-0.6.0 features should be added to a new section, not the 0.6.0 part of ↵ | Max Horn | |
the NEWS svn-id: r13021 | |||
2004-02-24 | Notify about 3DO grpahics support in HE games. | Eugene Sandulenko | |
FT support is not initial anymore svn-id: r13016 | |||
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown | |
svn-id: r12465 | |||
2004-01-16 | Hack for Launcher Scaler dropdown. Backends using the Launcher will need to ↵ | James Brown | |
implement the OSystem HAS_SCALER property. The global options dialog still needs doing. svn-id: r12436 | |||
2004-01-07 | Testing stuff. | James Brown | |
svn-id: r12217 | |||
2003-12-25 | Updates: Full Throttle INSANE, Simon thing stuff, FOTAQ/BS1/BS2 should be ↵ | James Brown | |
completable apart from cutscenes in the Swords. svn-id: r11900 | |||
2003-12-21 | changed wording in NEWS a bit | Max Horn | |
svn-id: r11802 | |||
2003-12-20 | Ipdate | Travis Howell | |
svn-id: r11778 | |||
2003-12-11 | A few updates, mostly replacing examples that still used -n to disable ↵ | James Brown | |
subtitles. To prevent confusion I think we should simply use a different switch character instead of reversing the behavior of -n for 0.6.0... Any suggestions on a good letter that's free? :) svn-id: r11585 | |||
2003-12-09 | Add simon update | Travis Howell | |
svn-id: r11535 | |||
2003-12-08 | Version bump, small NEWS tweakage | James Brown | |
svn-id: r11530 | |||
2003-12-05 | Update news | Travis Howell | |
svn-id: r11497 | |||
2003-11-07 | <tsuteiuQ> 'gnaw gnaw' | Jonathan Gray | |
svn-id: r11174 | |||
2003-11-05 | bumped version to 0.5.5 (since so many changes to the launcher/options ↵ | Max Horn | |
dialogs were made -> this helps to verify whether users use ScummVM pre or post these changes) svn-id: r11153 | |||
2003-10-09 | some NEWS updates; use sections (any major news for sky/simon since 0.5.1 ?) | Max Horn | |
svn-id: r10706 | |||
2003-10-05 | bump version number | Jonathan Gray | |
svn-id: r10605 | |||
2003-09-27 | updated NEWS a bit | Max Horn | |
svn-id: r10441 | |||
2003-09-21 | mentiond HQ3x in README & NEWS (IMHO the descriptions in the README could be ↵ | Max Horn | |
better) svn-id: r10355 | |||
2003-09-12 | A few small updates, query on the status of Indy walk bugs (see FIXME ↵ | James Brown | |
comment in Readme). I propose 0.6.0 is codenamed the 'Mad Max' release. Any seconds? (reply to -Devel) svn-id: r10190 | |||
2003-09-06 | implemented FOA keyboard fighting | Max Horn | |
svn-id: r10052 | |||
2003-09-06 | Update news | Travis Howell | |
svn-id: r10043 | |||
2003-08-27 | V1 games are now supported | Travis Howell | |
svn-id: r9882 | |||
2003-08-27 | Update news | Travis Howell | |
svn-id: r9876 | |||
2003-08-10 | Makefile.new -> Makefile, Makefile -> Makefile.noconf default Makefile now ↵ | Jonathan Gray | |
requires configure script svn-id: r9614 | |||
2003-08-08 | Lets try and keep this more updated from now on, hmm? | James Brown | |
svn-id: r9606 | |||
2003-08-06 | sync with 0.5.0 branch | Max Horn | |
svn-id: r9559 | |||
2003-08-03 | Add 0.5.0 release date | Travis Howell | |
svn-id: r9430 | |||
2003-08-01 | Add news/readme updates from other branch | Travis Howell | |
svn-id: r9376 | |||
2003-07-10 | Readd Zak. Unplayable means unplayable, you know. | James Brown | |
svn-id: r8891 | |||
2003-07-10 | zak v1 doesn't start yet | Travis Howell | |
svn-id: r8890 | |||
2003-07-10 | Typo | Travis Howell | |
svn-id: r8889 | |||
2003-07-10 | Update news | Travis Howell | |
svn-id: r8888 | |||
2003-07-09 | Use the same capitalization of "iMUSE" everywhere. | Torbjörn Andersson | |
svn-id: r8878 |