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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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avalanche
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animation.h
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Commit message (
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Author
2013-10-17
AVALANCHE: Some more refactoring
Strangerke
2013-10-17
AVALANCHE: Rework animation init/remove some more
Strangerke
2013-10-17
AVALANCHE: Remove 3 useless variables in Animation
Strangerke
2013-10-17
AVALANCHE: Remove a couple of useless variables from Animation. This breaks s...
Strangerke
2013-10-15
AVALANCHE: Get rid of SpriteInfo
Strangerke
2013-10-14
AVALANCHE: Remove StatType, reduce verbosity some more
Strangerke
2013-10-14
AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer
Strangerke
2013-10-12
AVALANCHE: Move some variables around
Strangerke
2013-10-04
AVALANCHE: Start cleaning includes - remove useless include in header files
Strangerke
2013-10-02
AVALANCHE: Use Doxygen comments in Animation
Strangerke
2013-10-01
AVALANCHE: Set private some more variables
Strangerke
2013-10-01
AVALANCHE: More refactoring
Strangerke
2013-09-27
AVALANCHE: Use the Color enum, remove some magic values, identify some dead v...
Strangerke
2013-09-25
AVALANCHE: Move some variables to Animation, break savegame compatibility
Strangerke
2013-09-24
AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some renam...
uruk
2013-09-24
AVALANCHE: Use Room enum instead of byte in misc place
Strangerke
2013-09-23
AVALANCHE: Refactor some variables. This breaks savegame compatibility
Strangerke
2013-09-21
AVALANCHE: Some polishing in Animation
Strangerke
2013-09-15
AVALANCHE: Reduce verbosity some more
Strangerke
2013-09-13
AVALANCHE: Remove duplicated direction enum, move direction to animation class
Strangerke
2013-09-08
AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm int...
uruk
2013-09-08
AVALANCHE: Rename _tr to _anim.
uruk
2013-09-08
AVALANCHE: Change type of kSpriteNumbMax to byte
Strangerke
2013-09-08
AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm int...
uruk
2013-09-08
AVALANCHE: Check function scope in Animation, set a function private
Strangerke
2013-09-08
AVALANCHE: More renaming/refactoring in Animation.
uruk
2013-09-08
AVALANCHE: Renaming/refactoring in Animation.
uruk
2013-09-08
AVALANCHE: Renaming/refactoring in Animation.
uruk
2013-09-08
Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche
uruk
2013-09-08
AVALANCHE: Some renaming in Animation.
uruk
2013-09-08
AVALANCHE: Rename Timeout into Timer
Strangerke
2013-09-07
AVALANCHE: More renaming in animation
Strangerke
2013-09-07
AVALANCHE: More renaming, use int16 for loops based on kSpriteNumbMax
Strangerke
2013-09-07
AVALANCHE: Some more renaming in Animation
Strangerke
2013-09-07
AVALANCHE: Some more renaming in Animation
Strangerke
2013-09-07
AVALANCHE: Rename trip into animation, some more renaming
Strangerke