aboutsummaryrefslogtreecommitdiff
path: root/scumm/string.cpp
AgeCommit message (Expand)Author
2004-01-06This one (_blitAlso) is very odd, I can't quite figure out where it is needed...Max Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2004-01-04Allow subtitles to be disabled in games using imuse digital again.Travis Howell
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...Max Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-26when introducing a constant used throughout multiple files, best assign a *na...Max Horn
2003-12-26passthrought v7+ sound voices by imuse digitalPaweł Kołodziejski
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...Max Horn
2003-12-22Moved bundle music code from class Sound to IMuseDigital (seems more natural;...Max Horn
2003-11-17replaced demo GIDs wth GF_DEMOPaweł Kołodziejski
2003-11-16whitespaceMax Horn
2003-11-16opsPaweł Kołodziejski
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-11-13*** empty log message ***Travis Howell
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-11-01Patch #820010: Support Kanji versionMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-14moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...Max Horn
2003-09-11cleanupMax Horn
2003-09-09cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM...Max Horn
2003-09-09fix for bug #782086 (COMI: a long walk)Max Horn
2003-09-01Add CD audio check for loomcdTravis Howell
2003-08-28Remove junkTravis Howell
2003-08-28Update warnings in mingw makefile.Travis Howell
2003-08-28revert previous broken commit which didn't logically make sense as it was che...Jonathan Gray
2003-08-28Fix regression that caused subtitles to always be shown in loomcdTravis Howell
2003-07-19moved some functions out of scummvm.cpp into more appropriate files; rearrang...Max Horn
2003-07-19added vc7 files and fixed warnings. vc6 is no longer supported by mePaweł Kołodziejski
2003-07-15proper fix for the small regression caused by my COMI fix last night; this al...Max Horn
2003-07-15factored out some duplicate code into a new method translateTextAndPlaySpeech...Max Horn
2003-07-14fix for bug #769744 (COMI: Trying to append to a nonexistant stream)Max Horn
2003-07-13fix for bug #770344 (INDY3EGA: Amiga - Biff's name not shown in fight); this ...Max Horn
2003-07-13debug/warning/error all automatically output a newlineMax Horn
2003-07-12revert change made in rev 1.140 fixes bug 766109Jonathan Gray
2003-07-02_talkChannel can legally be 0, tooMax Horn
2003-06-26hm... this code for initCharset makes more sense, and also seems to match dis...Max Horn
2003-06-14Format string/argument mismatch fix.Torbjörn Andersson
2003-06-12this camera movement check seems to be new in V4 (or even V5 ?)Max Horn
2003-06-10CHARSET_1() should only care about talk sound effects, not ordinary ones,Torbjörn Andersson
2003-06-09better (proper? hm...) code to deal with turning of subtitles in V7/V8 gamesMax Horn
2003-06-09Fix for bug #746850 (this change was originally meant to 'fix' turning of sub...Max Horn
2003-06-09cleanupMax Horn
2003-06-08Fixed recent regression (too many blast texts) in The Dig's end credits andTorbjörn Andersson
2003-06-07follow our coding conventionsMax Horn
2003-06-07replaced GF_AFTER with _versionMax Horn
2003-06-05fix for bug #749355Max Horn
2003-06-04Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; s...Max Horn
2003-06-02use enqueueText for FT, tooMax Horn