Age | Commit message (Collapse) | Author |
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Also, add a TODO in doObjectAction()
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The decimal values make much more sense than their hex counterparts
in dialogs. Only scene groups 1 - 3 are affected, since the others
have decimal values already
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This resolves the FIXME in scene 109
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This fixes the binoculars, the refrigerator and partly fixes the
ladder/hatchway
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There's a temporary hack to skip showing Rex's standing up animation
cause it takes ages to finish
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