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path: root/scumm/string.cpp
AgeCommit message (Expand)Author
2004-03-19Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goa...Max Horn
2004-03-19addMessageToStack doesn't have to return anything anymoreMax Horn
2004-03-15disambiguate the two talkingActor() methods (one was a getter, one a setter -...Max Horn
2004-03-15After the refactoring it's clearly that _messagePtr can be removed. Hooray, y...Max Horn
2004-03-15refactor use of _messagePtr -> instead of using it as an implicit parameter f...Max Horn
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but that'...Max Horn
2004-02-22Only comi is differentTravis Howell
2004-02-22Restrict hack to COMITravis Howell
2004-02-21OoopsTravis Howell
2004-02-21Adjust again for V1/V2 games.Travis Howell
2004-02-21Use correct method for subtitle speed.Travis Howell
2004-02-18Change debugs back to warnings (As requested)Travis Howell
2004-02-13Switch warnings to debugTravis Howell
2004-01-25Updated commentTorbjörn Andersson
2004-01-20Update commentTravis Howell
2004-01-20_blitAlso is also used by the DOTT intro. Updated comment to reflect that.Torbjörn Andersson
2004-01-19found a place where _blitAlso is used in Sam&MaxMax Horn
2004-01-16Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...James Brown
2004-01-16Just hide a few noisy warnings.James Brown
2004-01-15fixed COMI speech behaviourMax Horn
2004-01-09Fix for bug #873688Max Horn
2004-01-08move the charset mask to the charset renderer class; some other related changesMax Horn
2004-01-08cleanupMax Horn
2004-01-08forgot about thisPaweł Kołodziejski
2004-01-06synced imuse digital with local treePaweł Kołodziejski
2004-01-06updated copyright noticeMax Horn
2004-01-06This one (_blitAlso) is very odd, I can't quite figure out where it is needed...Max Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2004-01-04Allow subtitles to be disabled in games using imuse digital again.Travis Howell
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...Max Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-26when introducing a constant used throughout multiple files, best assign a *na...Max Horn
2003-12-26passthrought v7+ sound voices by imuse digitalPaweł Kołodziejski
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...Max Horn
2003-12-22Moved bundle music code from class Sound to IMuseDigital (seems more natural;...Max Horn
2003-11-17replaced demo GIDs wth GF_DEMOPaweł Kołodziejski
2003-11-16whitespaceMax Horn
2003-11-16opsPaweł Kołodziejski
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-11-13*** empty log message ***Travis Howell
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-11-01Patch #820010: Support Kanji versionMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-14moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...Max Horn
2003-09-11cleanupMax Horn
2003-09-09cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM...Max Horn
2003-09-09fix for bug #782086 (COMI: a long walk)Max Horn
2003-09-01Add CD audio check for loomcdTravis Howell