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path: root/sword2/sound.cpp
AgeCommit message (Expand)Author
2003-11-03The resource and memory managers are now created dynamically.Torbjörn Andersson
2003-11-02More moving of stuff into classes. I had to make a few changes/cleanups toTorbjörn Andersson
2003-10-28bs2 -> sword2Max Horn
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-18Moved the opcode functions into the Logic class.Torbjörn Andersson
2003-10-10cleanupTorbjörn Andersson
2003-10-08Use RandomSource instead of rand().Torbjörn Andersson
2003-10-05Made a separate class for the cutscene functions, removed some unused codeTorbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04added namespace Sword2Max Horn
2003-10-02Cleanups, mostly related to sound effects.Torbjörn Andersson
2003-10-01ScummVM naming conventions and cleanup in the Sword2Sound class.Torbjörn Andersson
2003-09-30Changed the resource manager object to use more ScummVM-like naming.Torbjörn Andersson
2003-09-27More cleanup, and I've replaced most - not quite all - of BS2's debugTorbjörn Andersson
2003-09-26Some more reformatting / cleanup, and removal of comments that did nothingTorbjörn Andersson
2003-09-21ScummVM code formatting conventionsTorbjörn Andersson
2003-09-21Some cleanup - lots more needed!Torbjörn Andersson
2003-09-20cleanupTorbjörn Andersson
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-08-31Untested (because I don't have any savegames on this computer) support forTorbjörn Andersson
2003-08-30added sfx support, increased speech support, and music code(streaming works f...Paweł Kołodziejski
2003-08-24be more tolerant of files being in different spots, and living on case sensit...Jonathan Gray
2003-08-24correct slashes in pathsJonathan Gray
2003-08-02patch #781530 Initial work on StreamCompMusic() by erikJonathan Gray
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-29turn d_sound.cpp into class BS2SoundJonathan Gray
2003-07-28rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VCJonathan Gray
2003-07-28add bs2demo target for broken sword 2 demoJonathan Gray
2003-07-28A few warningsTravis Howell
2003-07-28Compiles on mingw nowTravis Howell
2003-07-28bs2Jonathan Gray