Age | Commit message (Expand) | Author |
2014-04-12 | AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy. | uruk |
2014-02-18 | AVALANCHE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-15 | AVALANCHE: Implement wobble, move it to Animation. | uruk |
2014-01-15 | AVALANCHE: Implement, rename, move zonk() and connected functions. | uruk |
2013-11-22 | AVALANCHE: Janitorial - Removing trailing spaces and tabs | Strangerke |
2013-10-28 | AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695 | Strangerke |
2013-10-17 | AVALANCHE: Some more refactoring | Strangerke |
2013-10-17 | AVALANCHE: Rework animation init/remove some more | Strangerke |
2013-10-17 | AVALANCHE: Remove 3 useless variables in Animation | Strangerke |
2013-10-17 | AVALANCHE: Remove a couple of useless variables from Animation. This breaks s... | Strangerke |
2013-10-15 | AVALANCHE: Get rid of SpriteInfo | Strangerke |
2013-10-14 | AVALANCHE: Remove StatType, reduce verbosity some more | Strangerke |
2013-10-14 | AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer | Strangerke |
2013-10-12 | AVALANCHE: Move some variables around | Strangerke |
2013-10-04 | AVALANCHE: Start cleaning includes - remove useless include in header files | Strangerke |
2013-10-02 | AVALANCHE: Use Doxygen comments in Animation | Strangerke |
2013-10-01 | AVALANCHE: Set private some more variables | Strangerke |
2013-10-01 | AVALANCHE: More refactoring | Strangerke |
2013-09-27 | AVALANCHE: Use the Color enum, remove some magic values, identify some dead v... | Strangerke |
2013-09-25 | AVALANCHE: Move some variables to Animation, break savegame compatibility | Strangerke |
2013-09-24 | AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some renam... | uruk |
2013-09-24 | AVALANCHE: Use Room enum instead of byte in misc place | Strangerke |
2013-09-23 | AVALANCHE: Refactor some variables. This breaks savegame compatibility | Strangerke |
2013-09-21 | AVALANCHE: Some polishing in Animation | Strangerke |
2013-09-15 | AVALANCHE: Reduce verbosity some more | Strangerke |
2013-09-13 | AVALANCHE: Remove duplicated direction enum, move direction to animation class | Strangerke |
2013-09-08 | AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm int... | uruk |
2013-09-08 | AVALANCHE: Rename _tr to _anim. | uruk |
2013-09-08 | AVALANCHE: Change type of kSpriteNumbMax to byte | Strangerke |
2013-09-08 | AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm int... | uruk |
2013-09-08 | AVALANCHE: Check function scope in Animation, set a function private | Strangerke |
2013-09-08 | AVALANCHE: More renaming/refactoring in Animation. | uruk |
2013-09-08 | AVALANCHE: Renaming/refactoring in Animation. | uruk |
2013-09-08 | AVALANCHE: Renaming/refactoring in Animation. | uruk |
2013-09-08 | Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche | uruk |
2013-09-08 | AVALANCHE: Some renaming in Animation. | uruk |
2013-09-08 | AVALANCHE: Rename Timeout into Timer | Strangerke |
2013-09-07 | AVALANCHE: More renaming in animation | Strangerke |
2013-09-07 | AVALANCHE: More renaming, use int16 for loops based on kSpriteNumbMax | Strangerke |
2013-09-07 | AVALANCHE: Some more renaming in Animation | Strangerke |
2013-09-07 | AVALANCHE: Some more renaming in Animation | Strangerke |
2013-09-07 | AVALANCHE: Rename trip into animation, some more renaming | Strangerke |