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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gnap
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Age
Commit message (
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Author
2016-05-10
GNAP: Refactor scene 40
Strangerke
2016-05-10
GNAP: Refactor scene 39
Strangerke
2016-05-10
GNAP: Refactor scene 38
Strangerke
2016-05-10
GNAP: Refactor scenes 32 & 33
Strangerke
2016-05-10
GNAP: Refactor scene 31
Strangerke
2016-05-10
GNAP: Refactor scene 30
Strangerke
2016-05-10
GNAP: Refactor scene 29
Strangerke
2016-05-10
GNAP: Refactor scene 28
Strangerke
2016-05-10
GNAP: Refactor scene 27
Strangerke
2016-05-10
GNAP: Refactor scenes 25 & 26
Strangerke
2016-05-10
GNAP: Refactor scene 24
Strangerke
2016-05-10
GNAP: Refactor scenes 22 & 23
Strangerke
2016-05-10
GNAP: Refactor scene 21
Strangerke
2016-05-10
GNAP: Refactor scenes 19 and 20
Strangerke
2016-05-10
GNAP: Refactor scene 18
Strangerke
2016-05-10
GNAP: Refactor scene 17
Strangerke
2016-05-10
GNAP: Refactor scenes 16, 47, 48, 54 (cutscenes)
Strangerke
2016-05-10
GNAP: Refactor scene 15
Strangerke
2016-05-10
GNAP: Use a nullptr instead of 0 in deleteSurface()
Strangerke
2016-05-10
GNAP: Refactor scene 14
Strangerke
2016-05-10
GNAP: Refactor scene 13
Strangerke
2016-05-10
GNAP: Refactor scene 12
Strangerke
2016-05-10
GNAP: Refactor scene 11
Strangerke
2016-05-10
GNAP: Refactor scene 10
Strangerke
2016-05-10
GNAP: Refactor scene 9
Strangerke
2016-05-10
GNAP: Refactor scene 8, Add updateAnimationsCb to Scene
Strangerke
2016-05-10
GNAP: Refactor scene 7
Strangerke
2016-05-10
GNAP: Refactor scene 6
Strangerke
2016-05-10
GNAP: Refactor scene 5
Strangerke
2016-05-10
GNAP: Refactor scene 4
Strangerke
2016-05-10
GNAP: Use enum value for a flag instead of number
Strangerke
2016-05-10
GNAP: Refactor scene 3
Strangerke
2016-05-10
GNAP: Enforce the use of boolean values for _isLeavingScene
Strangerke
2016-05-10
GNAP: Add destructor to scene 1
Strangerke
2016-05-10
GNAP: REfactor scene 2
Strangerke
2016-05-10
GNAP: Refactor scene 0
Strangerke
2016-05-10
GNAP: Refactor Scene01 (WIP)
Strangerke
2016-05-10
GNAP: More renaming of 'beaver' variables
Strangerke
2016-05-10
GNAP: Rename members of GnapEngine from beaver to platypus for consistency
Strangerke
2016-05-10
GNAP: Refactor getBeaverSequenceId
Strangerke
2016-05-10
GNAP: Rename hotspots in scene 53
Strangerke
2016-05-10
GNAP: Fix hotspots in scene 30
Strangerke
2016-05-10
GNAP: Fix a crash after disco ball animation
Strangerke
2016-05-10
GNAP: Fix phone keys hotspots
Strangerke
2016-05-10
GNAP: Cosmetic changes
Strangerke
2016-05-10
GNAP: Add some code to fix the transition from intro to game
Strangerke
2016-05-10
GNAP: Some renaming in scene 52
Strangerke
2016-05-10
GNAP: Add missing newlines at the end
Eugene Sandulenko
2016-05-10
GNAP: Use debug channels
Strangerke
2016-05-10
GNAP: Enforce the use of a boolean when calling playSound()
Strangerke
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