Age | Commit message (Expand) | Author |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2014-01-06 | NEVERHOOD: Fix bug #6478 "NEVERHOOD: No footstep sounds" | johndoe123 |
2014-01-06 | NEVERHOOD: Add mousewheel support to original save/load dialogs | Torbjörn Andersson |
2014-01-06 | NEVERHOOD: Use constants for messages in a couple of places | Torbjörn Andersson |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis |
2013-12-23 | NEVERHOOD: Add names to some message IDs | Filippos Karapetis |
2013-11-24 | NEVERHOOD: Fix spacing errors | Strangerke |
2013-09-17 | NEVERHOOD: Split the code that stops all music and sound effects | Filippos Karapetis |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-28 | NEVERHOOD: Fix graphics glitch when opening the menu | Filippos Karapetis |
2013-06-12 | NEVERHOOD: Stop all sounds before restoring / restarting | Filippos Karapetis |
2013-06-11 | NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat" | Filippos Karapetis |
2013-06-10 | NEVERHOOD: Change the debuglevel of the scene changing debug output | Filippos Karapetis |
2013-06-09 | NEVERHOOD: Remove superfluous check | Filippos Karapetis |
2013-06-09 | NEVERHOOD: Fix a memory leak when changing modules | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Move module files to own subdirectory | johndoe123 |
2013-05-08 | NEVERHOOD: Fix some logic bugs and minor changes | johndoe123 |
2013-05-08 | NEVERHOOD: Changed the save/load menu to allow gaps in saved games to simplif... | johndoe123 |
2013-05-08 | NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etne... | johndoe123 |
2013-05-08 | NEVERHOOD: Don't allow main menu until _canRequestMainMenu is set | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for loading/saving games with the game's own menu | johndoe123 |
2013-05-08 | NEVERHOOD: Implement restart functionality (from both main menu and game logic) | johndoe123 |
2013-05-08 | NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero) | johndoe123 |
2013-05-08 | NEVERHOOD: Don't load a DataResource if the same data is already loaded; this... | johndoe123 |
2013-05-08 | NEVERHOOD: Rework the car track scenes in Module2500 and Module2700 | johndoe123 |
2013-05-08 | NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColo... | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: Remove some obsolete TODOs | johndoe123 |
2013-05-08 | NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading still T... | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for the demo version | johndoe123 |
2013-05-08 | NEVERHOOD: Improve frame-exact seeking for Scene2802 | johndoe123 |
2013-05-08 | NEVERHOOD: Fix AsCommonCar turning | johndoe123 |
2013-05-08 | NEVERHOOD: Fix Klaymen "grow" animation after drinking the potion | johndoe123 |
2013-05-08 | NEVERHOOD: Simplify resource loading | johndoe123 |
2013-05-08 | NEVERHOOD: Remove more old comments | johndoe123 |
2013-05-08 | NEVERHOOD: New _sceneNum in Module2800 | johndoe123 |
2013-05-08 | NEVERHOOD: Fix Klaymen in Scene1403 (*facepalm*) | johndoe123 |
2013-05-08 | NEVERHOOD: Add initCubeSymbolsPuzzle | johndoe123 |
2013-05-08 | NEVERHOOD: Add initCodeSymbolsPuzzle | johndoe123 |
2013-05-08 | NEVERHOOD: More work on the menu system: | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module2700 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module2500 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module2400 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module2200 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module2100 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module2000 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1900 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1700 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1600 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1500 (like the ones before) | johndoe123 |