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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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nebular
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nebular_scenes1.cpp
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Author
2015-11-23
Merge pull request #626 from dreammaster/phantom
Filippos Karapetis
2015-11-13
MADS: Rex: Use a constant when checking _mainObjectSource
Strangerke
2015-09-22
MADS: Rex - Fix check used to force sprite reload in scene group 1xx
Strangerke
2015-09-21
MADS: Allow multiple animations for Phantom and later games
Strangerke
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2015-04-04
MADS: Have Rex swim to correct spot when throwing burger or fish
unknown
2015-04-04
MADS: Keep Rex's speech on-screen longer when exitting crashed ship
unknown
2015-04-04
MADS: Fix throwing burger in the different difficulty modes
unknown
2015-04-04
MADS: Fix incorrect depth handling after picking up rebreather
unknown
2015-03-13
MADS: Fix text display when opening the Slippery Pig fridge
Paul Gilbert
2015-03-13
MADS: Properly handle reloading scenes when closing dialogs
Paul Gilbert
2015-03-07
MADS: Fix a large number of incorrect animations
Paul Gilbert
2015-03-01
MADS: Fix animation of hand typing code in teleporter
Paul Gilbert
2015-02-21
MADS: Fix depth for seaweed in scene 104
Paul Gilbert
2015-02-14
MADS: Fix picture when picking up timer module
Paul Gilbert
2014-06-29
MADS: Fix incorrect difficulty check for leaving ship without rebreather
Paul Gilbert
2014-06-07
MADS: Fix door being open when entering scene 102
Paul Gilbert
2014-06-04
MADS: Finally re-enable Rex waking up in the first game scene
Paul Gilbert
2014-05-30
MADS: Add another friendly name for a noun in scene 103
Filippos Karapetis
2014-05-27
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-25
MADS: Fix for player disappearing after throwing fish or burger
Paul Gilbert
2014-05-24
MADS: Generalize sequence record _msgPos as _position
Paul Gilbert
2014-05-24
MADS: Fix for standing up from chair in scene 101
Paul Gilbert
2014-05-23
MADS: Reorder some Synchronize functions for consistency across scene groups
Strangerke
2014-05-22
MADS: Fix ending of turkey explosion sequence in scene 103
Paul Gilbert
2014-05-21
MADS: Some refactoring in group scene 1
Strangerke
2014-05-21
MADS: Move the remaining contructors out of the header in scene group 1
Strangerke
2014-05-21
MADS: Remove useless variable in scene 103
Strangerke
2014-05-21
MADS: Move some contructors from .h to .cpp in scene group 1
Strangerke
2014-05-20
MADS: Add more friendly names for nouns
Filippos Karapetis
2014-05-20
MADS: Fix a bug in scene 104
Filippos Karapetis
2014-05-20
MADS: Add more friendly names for nouns
Filippos Karapetis
2014-05-20
MADS: Replace most of the action nouns with their friendly names
Filippos Karapetis
2014-05-20
MADS: Replace more verbs with friendly names and fix usages of isAction
Filippos Karapetis
2014-05-20
MADS: Replace several verbs with their friendly names
Filippos Karapetis
2014-05-20
MADS: Bugfixes and cleanup in scene 101
Filippos Karapetis
2014-05-20
MADS: Replace hex values in dialogs with their decimal values
Filippos Karapetis
2014-05-15
MADS: Add a dummy implementation of setMotion()
Filippos Karapetis
2014-05-10
MADS: Split verbs from nouns
Filippos Karapetis
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-08
MADS: Use friendly names in globals
Filippos Karapetis
2014-05-07
MADS: Synchronize local scene variables for Rex scene group 1
Filippos Karapetis
2014-05-07
MADS: Rename difficulty constants to match IDB, implement scene 504
Strangerke
2014-05-04
MADS: Add a FIXME for scene 109
Filippos Karapetis
2014-05-04
MADS: Fix several logic bugs in scenes 102, 109 and 212
Filippos Karapetis
2014-05-02
MADS: sub70C52 is setMotion
Filippos Karapetis
2014-05-01
MADS: Fix palette corruption when playing animations
Paul Gilbert
2014-04-30
MADS: Fix a bug in scene 102
Filippos Karapetis
2014-04-28
MADS: Bugfixes for Nebular scene 102
Filippos Karapetis
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