Age | Commit message (Expand) | Author |
2013-05-08 | NEVERHOOD: Clean up Module1400 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1300 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1200 (like the ones before) | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1100: | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1000: | johndoe123 |
2013-05-08 | NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of sett... | johndoe123 |
2013-05-08 | NEVERHOOD: Move setting of debug variables to the GameModule | johndoe123 |
2013-05-08 | NEVERHOOD: Rewrite GameModule::initMemoryPuzzle() to use NonRepeatingRandomNu... | johndoe123 |
2013-05-08 | NEVERHOOD: Add class NonRepeatingRandomNumbers | johndoe123 |
2013-05-08 | NEVERHOOD: Fix AsScene2402Door animation | johndoe123 |
2013-05-08 | NEVERHOOD: Add making of video to the main menu | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the MenuModule | johndoe123 |
2013-05-08 | NEVERHOOD: Rename puzzle initialization methods and give them better names | johndoe123 |
2013-05-08 | NEVERHOOD: Implement an experimental "render queue" to only draw and update w... | johndoe123 |
2013-05-08 | NEVERHOOD: Try to give the AsCommonCar identifiers better names | johndoe123 |
2013-05-08 | NEVERHOOD: Cleanup and fixes | johndoe123 |
2013-05-08 | NEVERHOOD: Implement GameModule::createModuleByHash | johndoe123 |
2013-05-08 | NEVERHOOD: Graphics related changes/fixes: | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Module2900, the teleporter | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2802 (radio tuning scene) | johndoe123 |
2013-05-08 | NEVERHOOD: Fix Smacker framerate bug after the video decoder changes | johndoe123 |
2013-05-08 | NEVERHOOD: Replace most of the literal digits in get/setSubVar with constants | johndoe123 |
2013-05-08 | NEVERHOOD: Use constants for the numbers in get/setGlobalVar | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in the Scene class and clean up a little | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in Module3000 | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in Module2700 | johndoe123 |
2013-05-08 | NEVERHOOD: Work on Module2800: | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in Module2700 (also in Module2500 which uses some of it) | johndoe123 |
2013-05-08 | NEVERHOOD: Work on Module2500: | johndoe123 |
2013-05-08 | NEVERHOOD: Add clipRects to all Klayman subclasses | johndoe123 |
2013-05-08 | NEVERHOOD: Enable/fixup navigation scene sound update code in several modules | johndoe123 |
2013-05-08 | NEVERHOOD: Simplify code and rename things | johndoe123 |
2013-05-08 | NEVERHOOD: Implement clipping against multiple clipRects, used only in severa... | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in several modules | johndoe123 |
2013-05-08 | NEVERHOOD: Work on Module1700: | johndoe123 |
2013-05-08 | NEVERHOOD: Work on Module1600: | johndoe123 |
2013-05-08 | NEVERHOOD: Update todo.txt | johndoe123 |
2013-05-08 | NEVERHOOD: Remove SsScene1002LadderArch and Class599 and turn them into stati... | johndoe123 |
2013-05-08 | NEVERHOOD: Rename Class152 to StaticScene | johndoe123 |
2013-05-08 | NEVERHOOD: Change sound stuff in Module1300 | johndoe123 |
2013-05-08 | NEVERHOOD: Rename more Klayman stuff (not much left :) | johndoe123 |
2013-05-08 | NEVERHOOD: Fix resource file reading by introducing SafeMutexedSeekableSubRea... | johndoe123 |
2013-05-08 | NEVERHOOD: Rename many Klayman functions/variables | johndoe123 |
2013-05-08 | NEVERHOOD: Add most SoundMan remaining calls | johndoe123 |
2013-05-08 | NEVERHOOD: Implement the actual audio code | johndoe123 |
2013-05-08 | NEVERHOOD: More work on the SoundMan | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ca... | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2403 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2406 | johndoe123 |